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UI/UX design

Design that reduces the number of decisions your user has to make, and the number of questions your developers have to ask.

2–4 wkfor a product UI
Figmasource files handed over
Testingwith real users

What is included

  • ResearchInterviews, competitor teardowns and a look at your analytics before anything is drawn.
  • Information architectureNavigation and content structure decided before visual design, because it is expensive to change later.
  • Wireframes & prototypesClickable Figma prototypes your stakeholders can use and criticise early.
  • Visual designA considered look for your brand, applied consistently across every state — including empty and error.
  • Design systemComponents, tokens and rules documented so the tenth screen looks like the first.
  • Usability testingFive to eight sessions with real users, and a prioritised list of what to fix.

Tools we use

FigmaFigJamMazeStorybookDesign tokensWCAG 2.2

What you receive

  • Working softwareDeployed to your accounts, in your repository.
  • DocumentationWritten for the person who maintains it next, not for us.
  • A walkthroughA recorded handover session with your team.
  • Support windowIncluded after launch, extendable monthly.

Results from this work

Figures from projects we have delivered in this area.

See the case studies
38%fewer support tickets after a redesign
faster task completion in testing
1source of truth for developers

Questions we get asked

Can you design without building?

Yes. Plenty of clients take our Figma files to their own developers, and the design system is written for exactly that.

Do you redesign existing products?

Often. We start with a usability audit so the redesign fixes measured problems rather than personal taste.

Ready to talk about ui/ux design?

Tell us the problem in a few lines. You will get a written estimate within 48 hours of a discovery call.